Monday, July 15, 2013

Not Dead! Rule34 Brothel v0.14

Edit: Rule34 Brothel v0.14a

- Removed old price adjustment buttons on level up frame
- Made the NEW that comes up under the Level up button actually appear any time a girl is ready to level up
-You can't go to the level up frame without a girl to level up.
-Saves are compatible between 0.14 and 0.14a

Good news! I'm not dead, and here's a new release to prove it! No major changes but I think I addressed most things that were posted in the comments.

Rule34 Brothel v0.14


- You can now hold any key to skip through the next day function
- Limitations on leveling girls up (once per day) have been removed. This only worked for the original sim brothel because it was geared towards using smaller numbers of girls.
- price is now directly editable
- Own girl missions have been heavily reworked to be less likely to be impossible
- have money missions have also been tweaked
- added 6 girls: Korra, Ahsoka, Cynthia, Dawn, Flannery, Misty
- added 2 reward girls: Jessie, Samus

Monday, April 15, 2013

Planned Features and New Poll

Hey I'm back again and just putting up a bit of an update. This is not a release or anything but I just want to say that now that the basic game part is mostly finished, I can move on to making it work better than the old sim brothel ever did and ironing out the bugs. And of course adding more girls.

Things to come: better management. For those of us who prefer to micromanage girls rather than just letting them get sick until they refuse to work, I will be adding some nice features to the girls list page, most likely modes of sorting girls and context sensitive tool-tip type things. Those seem easy enough to implement, but perhaps a more far-reaching goal that would require more work would be to have girls run on an AI or behavior script that will have them rest for you, among other things.

Also I will try to work on certain missions being completely impossible.

At this point though I have produced a game that is essentially equal in functionality, if lacking in aesthetics, to the original sim brothel, plus or minus a few bugs, so I'm feeling pretty confident.

On kind of a side note, I have put up a new poll on whether girls should have individual price modifiers or not. I realize that this creates the problem of having girls that are definitively better than the others because girls with higher modifiers will always be able to make more money than the others. However, I thought this would add variety to the girls and complexity to the game. For example a girl with a high price can have very low stats in other areas so that it takes work to shape her into an obedient and skilled whore, but once you do she is worth much more than the cheap girls who come partially trained. Anyway, I'll leave it up to you guys, but if the poll turns up mostly even then I'll just leave it how it is, because I personally prefer using modifiers. 

Sunday, March 10, 2013

Thursday, February 7, 2013

R34B v0.11

Update: Issues with the items costing money but not displaying prices have been resolved. I have also fixed Ivy not actually being available as a reward. To get Ivy to be available, you will have to start a new game.

Well I added the item system, though I had a hard time coming up with them. Each girl can have one piece of equipment and one set of clothing at any given time. I also added 6 more girls. At this point I believe that I have probably finished most of the features of the game, and now all I have to do is add more buildings and girls. I'll be focusing on girls because there's only about 27 or something and there's 30 something rooms available in all the buildings. Also, I'd like some feedback on how the game handles buildings with large amounts of girls working there, i.e. more than four. Do the girls ever generate enough clients for all of the girls to work?

Saves will NOT be compatible. Attempting to load an old save will most likely cause the new girls to show up completely undefined.

If you believe you are having trouble viewing the flash, just give it some time. Every update the game gets bigger and takes longer to load, and a preloader is essentially out of the question.
Rule34 Brothel v0.11

Here's the changelog

                                                                                                                                                                           

You now cannot spend experience to increase a girl's abilities to over 100 even if the cap on the ability has been raised.
Fixed little skill increase arrows not reappearing after returning to the girl overview from the perks selection.
Added items.
Added girls: Batgirl, Catwoman, Lilith, Gaige, and Maya.
Added special only girl: Poison Ivy.
Made advertisement much more effective, but made it harder for girls to generate many clients

                                                                                                                                                                           

Tuesday, February 5, 2013

Thursday, December 13, 2012

V0.10 Save/Load

 Edit: I have now fully implemented the new property, as well as fixing the bug with random girl assortment I mentioned earlier. Your saves should still be compatible though, so give it a try and tell me how it turns out.

Well I decided that I was a big lazy piece of shit telling you guys to give up all hope, so I went and wrote a bit of an update. I added a save/load feature finally. Watch out, it's an autosave. The game saves every time you go back to the main frame. Saves will most likely not be compatible between updates, even if all I do is add girls. Schools are now much more expensive, and can only take three girls at a time. Also, I added 10 girls, two of which are reward-only, and 4 more properties. Girls can now get to level eight, and I added a few more traits to make the new girls more interesting. I also did some bugfixes, but for the life of me I can not figure out where the fuck I put the code that shuffles which girls are available each time you enter the slave market, because it should just do it once a day. I'll fix that one in the next update then. Have fun!

Rule34 Brothel v0.10




                                                                                                                                                                   
Added autosave
Added loading capability
Fixed a bug where the stat increase arrows would not show up.
Made Schools much more expensive (price scales off the girls level, and she still gets paid)!
Made schools only able to take 3 girls at a time.
Made advertisement more effective
Added Harley
Added Krystal
Added Reward Girl Juliet
Added Starfire
Added Liara
Added Reward Girl EDI
Added trait: Robot
Added Alice
Added Princess Bubblegum
Added trait: Gooey
Added Marceline
Added trait: Vampire
Added Fionna
Added background texture
Added buildings: Strip Club, Apartment Building, Beach Cabana, Office Building
With addition of the Office Building girls can now reach level 8
                                                                                                                                                                   

Wednesday, December 5, 2012

I plan to finish this

Guess what? I lied. I will have something for you guys pretty soon. 

I have not been working on the game for a pretty long time, as I've been very busy with other things involving real life. I do plan to finish it though, and I may add some stuff soon. Check back every once in a while, but don't expect anything beyond new girls or maybe the inventory functions until at least midway through January.

Sunday, October 14, 2012

About the art

EDIT: I believe I have finally fixed the mission assignment system. I simplified most of the code and rewrote about half of it, so if the issue persists I will have to look for the cause elsewhere. I know that this is impossible during the first mission assignment, so the only way to tell if the game is still broken is by playing it, which is what you guys do (hopefully).

A large portion of the criticism I have received has been about the quality of the pictures I chose to include in the flash. I chose pictures because they mostly had the girls fucking a nondescript male/taking a cumshot. I did this to promote a brothelesque atmosphere in the game where the girls fuck a different guy every day. However, this severely limits the choices I have of pictures as most are drawn with characters from the same series fucking, as opposed to random dudes. A lot of the really good rule 34 pictures are of two characters from the same series, thus limiting the quality of the pictures in the game. I was thinking about switching the focus to quality and forgoing the self imposed restrictions, but I want to know what you guys think. There's a poll on the right.

Also, I think I have fixed a few bugs pertaining to the mission system where it would call you a faggot instead of giving you a new mission. If this keeps happening, tell me in the comments or something.

V0.9 Perks

The perks system is now implemented. Next is the item system. I am thinking about not adding a random event system because I felt that it added essentially nothing to the original game. I may take the time to figure out how to make it so that it does add to the game, but it will be very different from the original meaningless events and the ones that disabled buildings for a few days. Girls can still only reach level 6, but I added more buildings, meaning there are now way more rooms acquirable than there are girls acquirable, so I will add multiple girls soon.

Rule34 Brothel v0.9


/*
Added message when you get your weekly bonus.
Added perk system.
Added Shitty Apartment
Added City Condo
Added Loft Apartment
Added Girls: May, Coraline
Adjusted Client attraction to 80% of former values, game should be slightly more challenging.
*/


Sunday, October 7, 2012

Progress Report

Since I get about 20 page views a day now I think I ought to at least tell you guys how its all been going. I've finally been able to sit down and make some progress on the perks system, though not much. I have thought up a framework for it, but it has yet to be implemented because I need to think of perks and their effects first. So I've been doing a bit of that. If you want to suggest a perk and an effect for a girl, go ahead. It'll probably end up in the game if it is doable and the way I'm setting it up it will be possible for every girl to have unique abilities, if I wanted to take the time to think of them all.

First a girl has two traits which are based on her characteristics such as appearance, personality, or abilities. For example Gwen will have the "Loli" and "Magic" traits. Each trait has three perks associated with it. These perks effect the girls performance or stats in some way when activated and can be turned on and off, though I'm having a bit of trouble with the off part. They will cost Action Points to activate, just as they did in the last game, and a girl will gain 1 AP for every 10 clients she sees. An example perk is Telekinesis which increases a girls Handjob score by one every day.

That's where I'm at, the only really difficult part is going to be coming up with all the different traits and perks, so again feel free to suggest anything. I'll probably use it.