changelog
-Rewrote entire building buying and upgrading system to improve expandability and efficiency.
-Rewrote entire work assignment and display system to improve expandability and efficiency.
-Fixed Mission System sometimes breaking and calling you a faggot.
-modified Client attraction calculations to let higher level girls attract slightly more clients
-added client attraction cap
-Changed building upgrades to use a seperate room pool from the bedrooms, but you can't add more spare rooms.
-Changed discription of Sleasy "Aparment"
-Added Buildings: Room Next-Door, Average Apartment
-Adjusted Building Prices
-Made higher class buildings attract more customers
-Added new girls: Kim Possible, Peach, Tali
-Added new mission exclusive girl: Mad Moxxi
-Fixed girls getting negative customers if their price is too high
-Fixed typos: Experience, Cupon
-Fixed asking for more girls than are availiable for mission rewards stalling the game. (It created an infinite while loop.)
-removed all while loops due to possibility of stack overflow
-Changed required upgrade mission to require the upgrade to be in a specific, upgrade capable building you own.
-Required upgrade mission will never be your first mission or apply to buildings with no more extra rooms.
-Fixed stat leveling arrows showing up when you switch girls in "change work" mode.
-Reorganized girl stat display for greater clarity
-Now when you make a girl take time off she only gets paid half wages
-Girls can now reach level 6
-Added schools
-Added school explanation to instructions
-Added Client calculation explanation to instructions
-set starting money to a reasonable amount.
-set starting money to a reasonable amount.